Events
Name, venue, when, capacity, ticket price, colour. Free or paid.
Events with venues and capacity, a box office that sells tickets and holds seats, a guest list with RSVPs, reminders before doors, and a P&L per show.
Create the show: venue, when, capacity, ticket price, a ticket design. Sell at the box office or by link, hold a seat for someone, let guests in from the list. Send the reminders that fill the room, and see afterwards whether the show made money.
What is on, how it is selling, what it made.
Every show with its date, venue and how many seats are sold.
Collected and outstanding per event, as it sells.
RSVPs and tickets, with the guests who still need your OK.
P&L per event, ranked.
One show with a ticket price is enough. Venues, reminders and P&L follow.
Name, venue, when, capacity, ticket price, colour. Free or paid.
The rooms you use, with their capacity, so a show cannot oversell the space.
Sell a ticket at the desk, take the payment, or send a link. Takings shown as you go.
Hold a seat for someone, release it if they do not confirm. Free seats counted live.
Your ticket, your colours, your logo — printed or on the phone.
Invite someone, see who is coming. A ticket passed on by a guest waits for your OK.
Let people in from the list or by scanning the ticket. The count is live.
The messages that fill the room — hours before doors, to the people who said yes.
Takings against every cost — expenses, supplier bills — per ticket. Did this show make money?
A bigger show is a project. Open one for it, or link an existing one, and the costs land there too.
At the box office, sell a season or a membership alongside the single ticket.
How every event actually went — sold, attended, collected, margin.
An event in three moves.
Three of the places you will spend time in Events.
Start with what you need today and switch the rest on when you grow.
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